Curriculum
Course: Physical Education - 0616
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Curriculum

Physical Education - 0616

Unit 1 : Introduction to Physical Education

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Unit 3: Ball Games

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Unit 4: Athletics

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Unit 5: Leisure and Recreation

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Unit 6 : Creative Dance

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Unit 7: Sport and Society

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Unit 8: Gymnastics

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Unit 9: Water Environment and Hygiene

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Text lesson

Physical Education

Differentiation Between Physical Education, Play, Recreation, Games, Sport and Leisure

Short Description of the Lesson

This lesson explains the differences between physical education, play, recreation, games, sport and leisure. Learners will understand how these concepts relate to each other and how they differ in structure, organisation, rules and purpose.

Key Exam Concept

Physical activities can be classified into different categories depending on:

  • Level of organisation

  • Presence of rules

  • Level of competition

  • Purpose of participation

  • Time and structure

Understanding these differences is fundamental in Physical Education.

Notes

Physical Education (PE)

Physical Education is:

A structured educational subject in the national curriculum that uses physical activity to develop learners physically, mentally and socially.

 

Characteristics:

  • Planned and assessed

  • Part of school curriculum

  • Develops physical fitness and skills

  • Develops teamwork, leadership and discipline

  • Prepares students for life

PE prepares learners:

Physically – strength, endurance, coordination

Mentally – concentration, confidence

Socially – teamwork, cooperation

Play

Play is:

An enjoyable, spontaneous physical activity done for fun.

Characteristics of Play:

  • No formal rules

  • No pressure

  • No winner or loser

  • No fixed time

  • No defined playing area

  • Purely for enjoyment

Examples:

  • Children chasing each other

  • Informal kicking of a ball

Play is natural and unstructured.

Recreation

Recreation is:

A planned activity done during free time for enjoyment and relaxation.

Characteristics:

  • More organised than play

  • No strong competitive element

  • No serious pressure

  • No formal winner or loser

Examples:

  • Fishing

  • Walking

  • Boating

  • Skiing

  • Surfing

  • Mmele

  • Morabaraba

Recreation promotes relaxation and well-being.

Games

Games are:

Organised physical activities with rules and competition.

Characteristics:

  • Agreed playing area

  • Agreed time limit

  • Rules (which may change)

  • Requires skill

  • Has winners and losers

Games are more structured than recreation.

Example:

  • Netball game

  • School football match

Sport

Sport is:

A highly organised competitive physical activity with fixed rules and serious preparation.

Characteristics:

  • Set rules

  • Defined playing area

  • Fixed time

  • Specific team positions

  • Vigorous physical activity

  • Serious training

  • Competition is important

  • Winning is highly valued

Satisfaction comes from:

  • Performance

  • Awards

  • Recognition

  • Applause

Sport is more complex than games.

Leisure

Leisure is:

Free time available after work, school and sleep.

Leisure is not an activity itself.

It is time available for activities.

What people do in leisure depends on:

  • Age

  • Interests

  • Social circumstances

  • Available facilities

  • Location

Leisure may include:

  • Sport

  • Recreation

  • Watching TV

  • Socialising

Comparison Table

Activity Type

Organisation

Rules

Competition

Winner/Loser

Example

Play

Very low

None

None

No

Children running

Recreation

Low

Minimal

Low

No

Fishing

Games

Moderate

Yes

Yes

Yes

School netball

Sport

High

Fixed

High

Yes

Professional football

PE

Educational

Structured

Not main focus

Not main focus

School PE lesson

Leisure

Time concept

N/A

N/A

N/A

Free tim

 

Exam Command Tip

If asked to:

Differentiate between…

You must clearly show differences in structure, rules and competition.

Do not just define — compare.

EXAM PRACTICE 

Section A – Core Knowledge

  1. Define play.

  2. Define leisure.

Section B – Understanding

  1. Explain two differences between recreation and sport.

  2. Explain why Physical Education is considered an educational subject and not just sport.

Section C – Application

  1. A group of children play football in a yard with no referee and no fixed time.

    Identify and explain the type of activity.

Feedback Guidance

Strong answers should:

  • Use key characteristics

  • Refer to rules, organisation and competition

  • Clearly differentiate between categories

  • Avoid mixing sport with recreation

 

The Value of Physical Education to the Individual and Society

Short Description of the Lesson

This lesson examines the value of Physical Education to individuals and society. It explores how PE contributes to career opportunities, health, participation in sport and national development.

Key Exam Concept

Physical Education has value at two levels:

  • Individual level – personal development and life opportunities

  • Societal level – national health, economic productivity and social cohesion

PE contributes to both human capital development and economic development.

Notes

Value of Physical Education to the Individual

A. Career Opportunities

Physical Education can lead to careers such as:

  • Coach

  • Physical Education teacher

  • Fitness trainer

  • Sports administrator

  • Physiotherapist

  • Sports journalist

  • Referee or official

  • Sports scientist

Sport-related industries create employment opportunities.

B. Health and Physical Fitness

PE promotes:

  • Cardiovascular fitness

  • Muscular strength

  • Flexibility

  • Healthy body weight

  • Reduced risk of hypokinetic diseases

Hypokinetic diseases are diseases caused by lack of physical activity (e.g., obesity, diabetes, hypertension).

C. Active Lifestyle

PE encourages:

  • Lifelong participation in sport

  • Active living habits

  • Reduced sedentary behaviour

Students develop habits that continue into adulthood.

D. Mental and Social Benefits

PE helps develop:

  • Confidence

  • Leadership skills

  • Teamwork

  • Discipline

  • Emotional control

 

It improves self-esteem and social interaction.

Value of Physical Education to Society

A. Healthy Population

A physically active population:

  • Reduces healthcare costs

  • Reduces chronic diseases

  • Improves national well-being

B. Increased Productivity

Healthy workers:

  • Miss fewer work days

  • Have higher energy levels

  • Are more productive

This improves national economic output.

C. Reduced Health Expenditure

Government spending on:

  • Diabetes treatment

  • Heart disease

  • Obesity-related illnesses

can be reduced through preventative physical activity.

D. Job Creation

PE contributes to:

  • Sport industry

  • Fitness centres

  • Sporting events

  • Tourism

  • Equipment manufacturing

Sport becomes an economic sector.

E. National Unity and Identity

Sport can:

  • Promote unity

  • Strengthen national identity

  • Reduce social tensions

  • Encourage youth engagement

Example: National teams promote patriotism.

Botswana Context

In Botswana:

  • PE supports talent development for national teams.

  • Sport contributes to employment in coaching and administration.

  • Government promotes physical activity to reduce lifestyle diseases.

  • Events generate tourism and economic activity.

PE aligns with national development goals.

Comparison Table

Value to Individual

Value to Society

Career opportunities

Job creation

Improved health

Reduced health expenditure

Active lifestyle

Increased productivity

Social development

National unity

 

Exam Command Tip

If asked to:

Discuss the value of Physical Education

You must explain both individual and societal benefits.

Avoid listing only health benefits.

High-level answers link PE to economic development.

EXAM PRACTICE 

Section A – Knowledge

  1. State two career opportunities related to Physical Education.

  2. Define hypokinetic diseases.

Section B – Explanation

  1. Explain how Physical Education can reduce government health expenditure.

  2. Explain two ways Physical Education contributes to national development.

Section C – Application

  1. Discuss whether Physical Education should be compulsory in schools.

Feedback Guidance

Strong answers should:

  • Include both individual and societal benefits

  • Explain links clearly (health → productivity → economic growth)

  • Avoid vague statements such as “PE is important”

  • Show development perspective

 

The Role of Technology in Physical Activity and Overall Well-being

Short Description of the Lesson

This lesson examines how technology influences physical activity and overall well-being. It explores both positive and negative effects of technology on health, participation and performance.

Key Exam Concept

Technology has a dual impact on physical activity:

  • It can promote health and improve performance

  • It can also encourage sedentary lifestyles

Understanding this balance is essential in modern Physical Education.

Student Notes

What is Technology in Physical Education?

Technology refers to:

  • Digital devices

  • Equipment

  • Machines

  • Scientific innovations

used to support training, performance, health monitoring and communication.

Positive Role of Technology in Physical Activity

A. Monitoring Fitness

Devices such as:

  • Smart watches

  • Fitness trackers

  • Heart rate monitors

help individuals track:

  • Steps taken

  • Calories burned

  • Heart rate

  • Sleep patterns

This encourages goal setting and motivation.

B. Improved Training Methods

Modern equipment improves:

  • Strength training

  • Cardiovascular endurance

  • Skill precision

Examples:

  • Treadmills

  • Resistance machines

  • Motion analysis software

Athletes can analyse technique and correct errors.

C. Injury Prevention and Recovery

Technology supports:

  • Physiotherapy

  • Rehabilitation

  • Injury diagnosis

Examples:

  • Ultrasound therapy

  • Cryotherapy

  • Biomechanical analysis

 

This improves long-term athlete health.

D. Access to Information

The internet provides:

  • Training programmes

  • Nutrition advice

  • Exercise tutorials

 

This increases knowledge and participation.

Negative Impact of Technology

A. Sedentary Lifestyle

Technology encourages:

  • Screen time

  • Gaming

  • Social media use

This reduces physical activity.

B. Lifestyle Diseases

Reduced movement leads to:

  • Obesity

  • Diabetes

  • Hypertension

These are hypokinetic diseases.

C. Over-reliance on Devices

People may:

  • Depend too much on gadgets

  • Ignore natural body signals

  • Focus more on data than well-being

Balance Between Technology and Physical Activity

Technology should:

  • Support active lifestyles

  • Improve training quality

  • Encourage safe participation

But not replace physical movement.

Botswana Context

In Botswana:

  • Fitness apps are increasingly used in urban areas.

  • ICT supports coaching and performance analysis.

  • However, urbanisation and screen exposure increase sedentary behaviour.

 

There is a need to balance technological use with physical activity promotion.

Analytical Insight

Technology is a tool.

Its impact depends on:

  • How it is used

  • Access to facilities

  • Awareness and education

When used responsibly, it enhances performance and health.

When misused, it reduces physical activity levels.

Exam Command Tip

If asked to:

Discuss the role of technology in physical activity

You must:

  • Present both positive and negative impacts

  • Give examples

  • Link to overall well-being

Balanced answers score higher.

EXAM PRACTICE 

Section A – Knowledge

  1. State one positive role of technology in Physical Education.

  2. State one negative effect of technology on physical activity.

Section B – Explanation

  1. Explain how technology can improve sports performance.

  2. Explain how technology may contribute to hypokinetic diseases.

Section C – Evaluation

  1. “Technology has done more harm than good to physical activity.”

    Discuss this statement.

Feedback Guidance

Strong answers should:

  • Provide clear examples

  • Show balance

  • Link to well-being

  • Avoid one-sided arguments

 

Use of ICT Applications in Physical Education

Short Description of the Lesson

This lesson examines how Information and Communication Technology (ICT) is used in Physical Education. It explores how digital tools support teaching, coaching, performance analysis and communication.

Key Exam Concept

ICT in Physical Education refers to the use of digital technology to:

  • Improve teaching and learning

  • Analyse performance

  • Enhance training

  • Promote participation

  • Communicate information

ICT enhances efficiency, accuracy and access to information.

Notes

What is ICT?

ICT (Information and Communication Technology) includes:

  • Computers

  • Tablets

  • Smartphones

  • Internet

  • Software applications

  • Digital cameras

  • Video analysis tools

ICT supports both learning and performance.

 ICT in Teaching and Learning

Teachers use ICT to:

  • Show instructional videos

  • Demonstrate techniques

  • Display tactical formations

  • Present theory content

Examples:

  • PowerPoint presentations

  • Online PE platforms

  • Interactive simulations

 

ICT makes lessons more engaging.

ICT in Performance Analysis

ICT allows athletes and learners to:

  • Record performances

  • Analyse movement techniques

  • Compare performance over time

Examples:

  • Slow-motion video replay

  • Motion analysis software

  • GPS tracking systems

This improves technique correction.

ICT in Fitness Monitoring

Applications and devices help monitor:

  • Heart rate

  • VO₂ max

  • Calories burned

  • Step count

  • Distance covered

Examples:

  • Fitness apps

  • Smart watches

  • Online fitness trackers

This improves personal training programmes.

ICT in Communication

ICT supports:

  • Team communication

  • Event organisation

  • Sharing results

  • Online registration

Social media promotes sport participation.

ICT in Research and Development

Students use ICT to:

  • Research training methods

  • Learn about nutrition

  • Understand sport science

ICT improves knowledge base.

Advantages of ICT in Physical Education

  • Accurate performance data

  • Improved motivation

  • Enhanced feedback

  • Increased access to information

  • Time efficiency

Disadvantages of ICT

  • Expensive equipment

  • Over-dependence on technology

  • Reduced physical movement if misused

  • Inequality in access

ICT must support, not replace, physical participation.

Botswana Context

In Botswana:

  • Schools increasingly use digital platforms.

  • ICT supports coaching and officiating.

  • Urban schools have greater access than rural schools.

  • There is growing integration of technology in sport development programmes.

Analytical Insight

ICT strengthens modern Physical Education.

However, success depends on:

  • Teacher competence

  • Access to devices

  • Responsible usage

  • Balanced integration

ICT enhances learning but cannot substitute physical practice.

Exam Command Tip

If asked to:

Discuss the use of ICT in Physical Education

You must:

  • Identify specific ICT tools

  • Explain how they improve learning or performance

  • Mention advantages and disadvantages

  • Provide practical examples

 

Avoid general answers like “technology helps students.”

EXAM PRACTICE 

Section A – Knowledge

  1. Define ICT.

  2. State two examples of ICT used in Physical Education.

Section B – Explanation

  1. Explain how ICT improves performance analysis in sport.

  2. Explain one disadvantage of using ICT in Physical Education.

Section C – Evaluation

  1. Evaluate whether ICT should replace traditional coaching methods.

Feedback Guidance

Strong answers should:

  • Give clear ICT examples

  • Link ICT to performance or learning

  • Provide balanced evaluation

  • Avoid vague statements