This lesson explains the differences between physical education, play, recreation, games, sport and leisure. Learners will understand how these concepts relate to each other and how they differ in structure, organisation, rules and purpose.
Physical activities can be classified into different categories depending on:
Level of organisation
Presence of rules
Level of competition
Purpose of participation
Time and structure
Understanding these differences is fundamental in Physical Education.
Physical Education is:
A structured educational subject in the national curriculum that uses physical activity to develop learners physically, mentally and socially.
Planned and assessed
Part of school curriculum
Develops physical fitness and skills
Develops teamwork, leadership and discipline
Prepares students for life
PE prepares learners:
Physically – strength, endurance, coordination
Mentally – concentration, confidence
Socially – teamwork, cooperation
Play is:
An enjoyable, spontaneous physical activity done for fun.
Characteristics of Play:
No formal rules
No pressure
No winner or loser
No fixed time
No defined playing area
Purely for enjoyment
Children chasing each other
Informal kicking of a ball
Play is natural and unstructured.
Recreation is:
A planned activity done during free time for enjoyment and relaxation.
More organised than play
No strong competitive element
No serious pressure
No formal winner or loser
Examples:
Fishing
Walking
Boating
Skiing
Surfing
Mmele
Morabaraba
Recreation promotes relaxation and well-being.
Games are:
Organised physical activities with rules and competition.
Agreed playing area
Agreed time limit
Rules (which may change)
Requires skill
Has winners and losers
Games are more structured than recreation.
Example:
Netball game
School football match
Sport is:
A highly organised competitive physical activity with fixed rules and serious preparation.
Set rules
Defined playing area
Fixed time
Specific team positions
Vigorous physical activity
Serious training
Competition is important
Winning is highly valued
Satisfaction comes from:
Performance
Awards
Recognition
Applause
Sport is more complex than games.
Leisure is:
Free time available after work, school and sleep.
Leisure is not an activity itself.
It is time available for activities.
What people do in leisure depends on:
Age
Interests
Social circumstances
Available facilities
Location
Leisure may include:
Sport
Recreation
Watching TV
Socialising
If asked to:
Differentiate between…
You must clearly show differences in structure, rules and competition.
Do not just define — compare.
Define play.
Define leisure.
Explain two differences between recreation and sport.
Explain why Physical Education is considered an educational subject and not just sport.
A group of children play football in a yard with no referee and no fixed time.
Identify and explain the type of activity.
Strong answers should:
Use key characteristics
Refer to rules, organisation and competition
Clearly differentiate between categories
Avoid mixing sport with recreation
This lesson examines the value of Physical Education to individuals and society. It explores how PE contributes to career opportunities, health, participation in sport and national development.
Physical Education has value at two levels:
Individual level – personal development and life opportunities
Societal level – national health, economic productivity and social cohesion
PE contributes to both human capital development and economic development.
Physical Education can lead to careers such as:
Coach
Physical Education teacher
Fitness trainer
Sports administrator
Physiotherapist
Sports journalist
Referee or official
Sports scientist
Sport-related industries create employment opportunities.
PE promotes:
Cardiovascular fitness
Muscular strength
Flexibility
Healthy body weight
Reduced risk of hypokinetic diseases
Hypokinetic diseases are diseases caused by lack of physical activity (e.g., obesity, diabetes, hypertension).
PE encourages:
Lifelong participation in sport
Active living habits
Reduced sedentary behaviour
Students develop habits that continue into adulthood.
PE helps develop:
Confidence
Leadership skills
Teamwork
Discipline
Emotional control
It improves self-esteem and social interaction.
A physically active population:
Reduces healthcare costs
Reduces chronic diseases
Improves national well-being
Healthy workers:
Miss fewer work days
Have higher energy levels
Are more productive
This improves national economic output.
Government spending on:
Diabetes treatment
Heart disease
Obesity-related illnesses
can be reduced through preventative physical activity.
PE contributes to:
Sport industry
Fitness centres
Sporting events
Tourism
Equipment manufacturing
Sport becomes an economic sector.
Sport can:
Promote unity
Strengthen national identity
Reduce social tensions
Encourage youth engagement
Example: National teams promote patriotism.
In Botswana:
PE supports talent development for national teams.
Sport contributes to employment in coaching and administration.
Government promotes physical activity to reduce lifestyle diseases.
Events generate tourism and economic activity.
PE aligns with national development goals.
If asked to:
Discuss the value of Physical Education
You must explain both individual and societal benefits.
Avoid listing only health benefits.
High-level answers link PE to economic development.
State two career opportunities related to Physical Education.
Define hypokinetic diseases.
Explain how Physical Education can reduce government health expenditure.
Explain two ways Physical Education contributes to national development.
Discuss whether Physical Education should be compulsory in schools.
Strong answers should:
Include both individual and societal benefits
Explain links clearly (health → productivity → economic growth)
Avoid vague statements such as “PE is important”
Show development perspective
This lesson examines how technology influences physical activity and overall well-being. It explores both positive and negative effects of technology on health, participation and performance.
Technology has a dual impact on physical activity:
It can promote health and improve performance
It can also encourage sedentary lifestyles
Understanding this balance is essential in modern Physical Education.
Technology refers to:
Digital devices
Equipment
Machines
Scientific innovations
used to support training, performance, health monitoring and communication.
Devices such as:
Smart watches
Fitness trackers
Heart rate monitors
help individuals track:
Steps taken
Calories burned
Heart rate
Sleep patterns
This encourages goal setting and motivation.
Modern equipment improves:
Strength training
Cardiovascular endurance
Skill precision
Treadmills
Resistance machines
Motion analysis software
Athletes can analyse technique and correct errors.
Technology supports:
Physiotherapy
Rehabilitation
Injury diagnosis
Ultrasound therapy
Cryotherapy
Biomechanical analysis
This improves long-term athlete health.
The internet provides:
Training programmes
Nutrition advice
Exercise tutorials
This increases knowledge and participation.
Technology encourages:
Screen time
Gaming
Social media use
This reduces physical activity.
Reduced movement leads to:
Obesity
Diabetes
Hypertension
These are hypokinetic diseases.
People may:
Depend too much on gadgets
Ignore natural body signals
Focus more on data than well-being
Technology should:
Support active lifestyles
Improve training quality
Encourage safe participation
But not replace physical movement.
In Botswana:
Fitness apps are increasingly used in urban areas.
ICT supports coaching and performance analysis.
However, urbanisation and screen exposure increase sedentary behaviour.
There is a need to balance technological use with physical activity promotion.
Technology is a tool.
Its impact depends on:
How it is used
Access to facilities
Awareness and education
When used responsibly, it enhances performance and health.
When misused, it reduces physical activity levels.
If asked to:
Discuss the role of technology in physical activity
You must:
Present both positive and negative impacts
Give examples
Link to overall well-being
Balanced answers score higher.
State one positive role of technology in Physical Education.
State one negative effect of technology on physical activity.
Explain how technology can improve sports performance.
Explain how technology may contribute to hypokinetic diseases.
“Technology has done more harm than good to physical activity.”
Discuss this statement.
Strong answers should:
Provide clear examples
Show balance
Link to well-being
Avoid one-sided arguments
This lesson examines how Information and Communication Technology (ICT) is used in Physical Education. It explores how digital tools support teaching, coaching, performance analysis and communication.
ICT in Physical Education refers to the use of digital technology to:
Improve teaching and learning
Analyse performance
Enhance training
Promote participation
Communicate information
ICT enhances efficiency, accuracy and access to information.
ICT (Information and Communication Technology) includes:
Computers
Tablets
Smartphones
Internet
Software applications
Digital cameras
Video analysis tools
ICT supports both learning and performance.
Teachers use ICT to:
Show instructional videos
Demonstrate techniques
Display tactical formations
Present theory content
Examples:
PowerPoint presentations
Online PE platforms
Interactive simulations
ICT makes lessons more engaging.
ICT allows athletes and learners to:
Record performances
Analyse movement techniques
Compare performance over time
Slow-motion video replay
Motion analysis software
GPS tracking systems
This improves technique correction.
Applications and devices help monitor:
Heart rate
VO₂ max
Calories burned
Step count
Distance covered
Fitness apps
Smart watches
Online fitness trackers
This improves personal training programmes.
ICT supports:
Team communication
Event organisation
Sharing results
Online registration
Social media promotes sport participation.
Students use ICT to:
Research training methods
Learn about nutrition
Understand sport science
ICT improves knowledge base.
Accurate performance data
Improved motivation
Enhanced feedback
Increased access to information
Time efficiency
Expensive equipment
Over-dependence on technology
Reduced physical movement if misused
Inequality in access
ICT must support, not replace, physical participation.
In Botswana:
Schools increasingly use digital platforms.
ICT supports coaching and officiating.
Urban schools have greater access than rural schools.
There is growing integration of technology in sport development programmes.
ICT strengthens modern Physical Education.
However, success depends on:
Teacher competence
Access to devices
Responsible usage
Balanced integration
ICT enhances learning but cannot substitute physical practice.
If asked to:
Discuss the use of ICT in Physical Education
You must:
Identify specific ICT tools
Explain how they improve learning or performance
Mention advantages and disadvantages
Provide practical examples
Avoid general answers like “technology helps students.”
Define ICT.
State two examples of ICT used in Physical Education.
Explain how ICT improves performance analysis in sport.
Explain one disadvantage of using ICT in Physical Education.
Evaluate whether ICT should replace traditional coaching methods.
Strong answers should:
Give clear ICT examples
Link ICT to performance or learning
Provide balanced evaluation
Avoid vague statements